

If the arrow hits your marked target, it consumes all malice and splinters, firing new arrows at nearby foes for each malice consumed. Shoot an arrow that bleeds and immobilizes your foe. Consumes all malice when striking your mark to restore endurance based on the malice used. Blind your foe by bashing them with your sword hilt, or daze them if you attack from behind. Consumes all malice when striking your mark to inflict torment with a duration equal to twice the consumed malice.

Sneak attack with a rapid fire from your pistol that makes your foe bleed.

Consumes all malice when striking your mark to deal bonus damage. Attack your foe from the shadows and strike for double the damage if you hit from behind. Kneel is canceled if you swap weapons or become disabled. Create a barrier of shadows that blocks incoming missiles.īecome immobile and gain access to kneel skills, which have increased projectile velocity. Shadowstep away from your target and lose conditions. Fire three bullets that grant might if they hit your target. Fire a bullet that grants you boons and inflicts conditions on your target.įire two bullets that grant might if they hit your target. If this attack hits your mark, it consumes all malice and deals increased damage for each malice consumed.įire a bullet that inflicts conditions on your target and grants you a boon. Reveal yourself and fire a powerful shot at your foe. Applies additional vulnerability against your marked target. Fire a shot that inflicts vulnerability on your target. Applies additional vulnerability when used against your marked target. Malice is only gained once per skill use.įire a shot that inflicts vulnerability on your target. Lose all malice when the mark ends or when this skill is recast on a new target. Mark a target, causing your initiative attacks to generate malice when they hit or critically hit your mark. List of deadeye skills See also: List of thief skills Profession mechanic #
